Armor Class
12
Poltergeist
Small, Medium Undead · Chaotic Neutral
Hit Points
22 (5d8)
Speed
Walk 5 ft., Fly 50 ft. ((hover))
CR
2
Traits
Incorporeal Movement
The poltergeist can move through other creatures and objects as if they were Difficult Terrain. It takes 5 () Force damage if it ends its turn inside an object.
Actions
Multiattack
The poltergeist makes one Object Slam attack and uses Telekinetic Thrust.
Object Slam
Melee or Ranged Attack +4, reach 5 ft. or range 30 ft. 7 () Bludgeoning damage.
Telekinetic Thrust
STR Save DC 12, one creature the poltergeist can see within 30 feet.
Failure: 9 () Force damage, and the target is pushed up to 30 feet straight away from the poltergeist.
Failure: 9 () Force damage, and the target is pushed up to 30 feet straight away from the poltergeist.
Bonus Actions
Vanish
The poltergeist gives itself the condition or ends that condition on itself.