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Monster

Rakshasa

Medium Fiend · Lawful Evil

Monster Manual (2024) Page 253
Armor Class 17
Hit Points 221 (26d8 + 104)
Speed Walk 40 ft.
CR 13
STR 14 +2
DEX 17 +3
CON 18 +4
INT 13 +1
WIS 16 +3
CHA 20 +5

Traits

Greater Magic Resistance

The rakshasa automatically succeeds on saving throws against spells and other magical effects, and the attack rolls of spells automatically miss it. Without the rakshasa's permission, no spell can observe the rakshasa remotely or detect its thoughts, creature type, or alignment.

Fiendish Restoration

If the rakshasa dies outside the Nine Hells, its body turns to ichor, and it gains a new body instantly, reviving with all its Hit Points somewhere in the Nine Hells.

Actions

Multiattack

The rakshasa makes three Cursed Touch attacks.

Cursed Touch

Melee Attack +10, reach 5 ft. 12 () Slashing damage plus 19 () Necrotic damage. If the target is a creature, it is cursed. While cursed, the target gains no benefit from finishing a Short Rest or Long Rest.

Baleful Command Recharge 5

WIS Save DC 18, each enemy in a 30-foot Emanation [Area Of Effect] originating from the rakshasa.
Failure: 28 () Psychic damage, and the target has the and conditions until the start of the rakshasa's next turn.
Confirmation

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