Armor Class
17
Rakshasa
Medium Fiend · Lawful Evil
Hit Points
221 (26d8 + 104)
Speed
Walk 40 ft.
CR
13
Traits
Greater Magic Resistance
The rakshasa automatically succeeds on saving throws against spells and other magical effects, and the attack rolls of spells automatically miss it. Without the rakshasa's permission, no spell can observe the rakshasa remotely or detect its thoughts, creature type, or alignment.
Fiendish Restoration
If the rakshasa dies outside the Nine Hells, its body turns to ichor, and it gains a new body instantly, reviving with all its Hit Points somewhere in the Nine Hells.
Actions
Multiattack
The rakshasa makes three Cursed Touch attacks.
Cursed Touch
Melee Attack +10, reach 5 ft. 12 () Slashing damage plus 19 () Necrotic damage. If the target is a creature, it is cursed. While cursed, the target gains no benefit from finishing a Short Rest or Long Rest.
Baleful Command Recharge 5
WIS Save DC 18, each enemy in a 30-foot Emanation [Area Of Effect] originating from the rakshasa.
Failure: 28 () Psychic damage, and the target has the and conditions until the start of the rakshasa's next turn.
Failure: 28 () Psychic damage, and the target has the and conditions until the start of the rakshasa's next turn.