Armor Class
12
Reef Shark
Medium Beast · Unaligned
Hit Points
22 (4d8 + 4)
Speed
Walk 5 ft., Swim 30 ft.
CR
1/2
Traits
Pack Tactics
The shark has Advantage on an attack roll against a creature if at least one of the shark's allies is within 5 feet of the creature and the ally doesn't have the condition.
Water Breathing
The shark can breathe only underwater.
Actions
Bite
Melee Attack +4, reach 5 ft. 7 () Piercing damage.