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Monster

Reghed Great Warrior

Medium Humanoid · Any Alignment

Icewind Dale: Rime of the Frostmaiden Page 152
Armor Class 16
Hit Points 112 (15d8 + 45)
Speed Walk 30 ft.
CR 5
STR 18 +4
DEX 15 +2
CON 16 +3
INT 10 +0
WIS 12 +1
CHA 15 +2

Traits

Brave

The great warrior has advantage on saving throws against being .

Brute

A melee weapon deals one extra die of its damage when the great warrior hits with it (included in the attack).

Actions

Multiattack

The great warrior makes three melee attacks or two ranged attacks.

Spear

Melee or Ranged Weapon Attack +7 to hit, reach 5 ft. and range 20/60 ft., one target. 11 () Piercing damage, or 13 () Piercing damage if used with two hands to make a melee attack.

Shield Bash

Melee Weapon Attack +7 to hit, reach 5 ft., one creature. 9 () Bludgeoning damage. If the target is a Medium or smaller creature, it must succeed on a DC 15 Strength saving throw or be knocked .

Reactions

Parry

The great warrior adds 3 to its AC against one melee attack that would hit it. To do so, the great warrior must see the attacker and be wielding a melee weapon.
Confirmation

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