Armor Class
17
Rihuud
Huge Giant · Neutral
Hit Points
126 (11d12 + 55)
Speed
Walk 40 ft.
CR
7
Traits
Stone Camouflage
Rihuud has advantage on Dexterity () checks made to hide in rocky terrain.
Two Heads
Rihuud has advantage on Wisdom () checks and on saving throws against being , , , , , or knocked .
Actions
Multiattack
Rihuud makes two unarmed strikes.
Unarmed Strike
Melee Weapon Attack +9 to hit, reach 10 ft., one target. 13 () Bludgeoning damage.
Rock
Ranged Weapon Attack +9 to hit, range 60/240 ft., one target. 28 () Bludgeoning damage. If the target is a creature, it must succeed on a DC 17 Strength saving throw or be knocked .
Reactions
Rock Catching
If a rock or similar object is hurled at Rihuud, Rihuud can, with a successful DC 10 Dexterity saving throw, catch the missile and take no Bludgeoning damage from it.