Armor Class
20
Roper
Large Aberration · Neutral Evil
Hit Points
93 (11d10 + 33)
Speed
Walk 10 ft., Climb 20 ft.
CR
5
Traits
Spider Climb
The roper can climb difficult surfaces, including along ceilings, without needing to make an ability check.
Actions
Multiattack
The roper makes two Tentacle attacks, uses Reel, and makes two Bite attacks.
Bite
Melee Attack +7, reach 5 ft. 17 () Piercing damage.
Tentacle
Melee Attack +7, reach 60 ft. The target has the condition (escape DC 14) from one of six tentacles, and the target has the condition until the grapple ends.
The tentacle can be damaged, freeing a creature it has when destroyed (AC 20, HP 10, Immunity to Poison and Psychic damage). Damaging the tentacle deals no damage to the roper, and a destroyed tentacle regrows at the start of the roper's next turn.
The tentacle can be damaged, freeing a creature it has when destroyed (AC 20, HP 10, Immunity to Poison and Psychic damage). Damaging the tentacle deals no damage to the roper, and a destroyed tentacle regrows at the start of the roper's next turn.
Reel
The roper pulls each creature by it up to 30 feet straight toward it.