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Monster

Rutterkin

Medium Fiend · Chaotic Evil

Mordenkainen's Tome of Foes Page 136
Armor Class 12
Hit Points 37 (5d8 + 15)
Speed Walk 20 ft.
CR 2
STR 14 +2
DEX 15 +2
CON 17 +3
INT 5 -3
WIS 12 +1
CHA 6 -2

Traits

Crippling Fear

When a creature that isn't a demon starts its turn within 30 feet of three or more rutterkins, it must make a DC 11 Wisdom saving throw. The creature has disadvantage on the save if it's within 30 feet of six or more rutterkins. On a successful save, the creature is immune to the Crippling Fear of all rutterkins for 24 hours. On a failed save, the creature becomes for 1 minute. While in this way, the creature is . At the end of each of the creature's turns, it can repeat the saving throw, ending the effect on itself on a success.

Actions

Bite

Melee Weapon Attack +4 to hit, reach 5 ft., one target. 12 () Piercing damage. If the target is a creature, it must succeed on a DC 13 Constitution saving throw against disease or become . At the end of each long rest, the target can repeat the saving throw, ending the effect on itself on a success. If the target is reduced to 0 hit points while in this way, it dies and instantly transforms into a living . The transformation of the body can be undone only by a spell.
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