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Monster

Sacred Statue

Large Construct · as the eidolon's alignment

Mordenkainen's Tome of Foes Page 194
Armor Class 19
Hit Points 95 (10d10 + 40)
Speed Walk 25 ft.
CR
STR 19 +4
DEX 8 -1
CON 19 +4
INT 14 +2
WIS 19 +4
CHA 16 +3

Traits

False Appearance

While the statue remains motionless, it is indistinguishable from a normal statue.

Ghostly Inhabitant

The that enters the sacred statue remains inside it until the statue drops to 0 hit points, the eidolon uses a bonus action to move out of the statue, or the eidolon is turned or forced out by an effect such as the spell. When the eidolon leaves the statue, it appears in an unoccupied space within 5 feet of the statue.

Inert

When not inhabited by an , the statue is an object.

Actions

Multiattack

The statue makes two slam attacks.

Slam

Melee Weapon Attack +8 to hit, reach 10 ft., one target. 43 () Bludgeoning damage.

Rock

Ranged Weapon Attack +8 to hit, range 60/240 ft., one target. 37 () Bludgeoning damage.
Confirmation

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