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Monster

Sage

Medium Humanoid

Candlekeep Mysteries Page 9
Armor Class 10
Hit Points 22 (5d8)
Speed Walk 30 ft.
CR 1/2
STR 8 -1
DEX 10 +0
CON 10 +0
INT 18 +4
WIS 15 +2
CHA 11 +0

Actions

Shocking Grasp (Cantrip)

Melee Spell Attack +6 to hit (with advantage if the target is wearing armor made of metal), reach 5 ft., one creature. 9 () Lightning damage, and the target can't take reactions until the start of its next turn.

Reactions

Shield (1st-Level Spell; 3/Day)

When the sage is hit by an attack or targeted by a spell, it calls forth an barrier of magical force that protects it. Until the start of its next turn, the sage has a +5 bonus to AC, including against the triggering attack, and it takes no damage from magic missile.
Confirmation

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