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Monster

Sahuagin

Medium Humanoid · Lawful Evil

Monster Manual Page 263
Armor Class 12
Hit Points 22 (4d8 + 4)
Speed Walk 30 ft., Swim 40 ft.
CR 1/2
STR 13 +1
DEX 11 +0
CON 12 +1
INT 12 +1
WIS 13 +1
CHA 9 -1

Traits

Blood Frenzy

The sahuagin has advantage on melee attack rolls against any creature that doesn't have all its hit points.

Limited Amphibiousness

The sahuagin can breathe air and water, but it needs to be submerged at least once every 4 hours to avoid suffocating.

Shark Telepathy

The sahuagin can magically command any shark within 120 feet of it, using a limited telepathy.

Actions

Multiattack

The sahuagin makes two melee attacks: one with its bite and one with its claws or spear.

Bite

Melee Weapon Attack +3 to hit, reach 5 ft., one target. 3 () Piercing damage.

Claws

Melee Weapon Attack +3 to hit, reach 5 ft., one target. 3 () Slashing damage.

Spear

Melee or Ranged Weapon Attack +3 to hit, reach 5 ft. or range 20/60 ft., one target. 4 () Piercing damage, or 5 () Piercing damage if used with two hands to make a melee attack.
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