← Sahuagin Champion All Monsters Sahuagin Deep Diver →
Monster

Sahuagin Coral Smasher

Medium Humanoid · Lawful Evil

Ghosts of Saltmarsh Page 249
Armor Class 14
Hit Points 33 (6d8 + 6)
Speed Walk 30 ft., Swim 40 ft.
CR 1
STR 16 +3
DEX 12 +1
CON 12 +1
INT 12 +1
WIS 13 +1
CHA 9 -1

Traits

Blood Frenzy

The coral smasher has advantage on melee attack rolls against any creature that doesn't have all its hit points.

Limited Amphibiousness

The coral smasher can breathe air and water, but it needs to be submerged at least once every 4 hours to avoid suffocating.

Shark Telepathy

The coral smasher can magically command any shark within 120 feet of it, using a limited telepathy.

Siege Monster

The coral smasher deals double damage to objects and structures.

Actions

Multiattack

The coral smasher makes two attacks with its warhammer, or one attack with its bite and one with its claws.

Warhammer

Melee Weapon Attack +5 to hit, reach 5 ft., one target. 7 () Bludgeoning damage.

Bite

Melee Weapon Attack +5 to hit, reach 5 ft., one target. 5 () Piercing damage.

Claws

Melee Weapon Attack +5 to hit, reach 5 ft., one target. 5 () Slashing damage.
Confirmation

Are you sure?