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Monster

Sahuagin High Priestess

Medium Humanoid · Lawful Evil

Ghosts of Saltmarsh Page 251
Armor Class 14
Hit Points 71 (11d8 + 22)
Speed Walk 30 ft., Swim 40 ft.
CR 5
STR 14 +2
DEX 12 +1
CON 14 +2
INT 12 +1
WIS 16 +3
CHA 10 +0

Traits

Blood Frenzy

The high priestess has advantage on melee attack rolls against any creature that doesn't have all its hit points.

Limited Amphibiousness

The high priestess can breathe air and water, but she needs to be submerged at least once every 4 hours to avoid suffocating.

Shark Telepathy

The high priestess can magically command any shark within 120 feet of her, using a limited telepathy.

Actions

Multiattack

The high priestess makes two attacks with her toothsome staff, or one attack with her bite and one with her claws.

Toothsome Staff

Melee Weapon Attack +5 to hit, reach 5 ft., one target. 11 () Piercing damage.

Bite

Melee Weapon Attack +5 to hit, reach 5 ft., one target. 4 () Piercing damage.

Claws

Melee Weapon Attack +5 to hit, reach 5 ft., one target. 4 () Slashing damage.
Confirmation

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