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Monster

Scaladar

Huge Construct · Unaligned

Waterdeep: Dungeon of the Mad Mage Page 315
Armor Class 19
Hit Points 94 (7d12 + 49)
Speed Walk 30 ft., Climb 20 ft.
CR 8
STR 19 +4
DEX 10 +0
CON 25 +7
INT 1 -5
WIS 12 +1
CHA 1 -5

Traits

Lightning Absorption

Whenever the scaladar is subjected to Lightning damage, it takes no damage, and its sting deals an extra 11 () Lightning damage until the end of its next turn.

Scaladar Link

The scaladar knows the location of other scaladar within 100 feet of it, and it can sense when any of them take damage.

Actions

Multiattack

The scaladar makes three attacks: two with its claws and one with its sting.

Claw

Melee Weapon Attack +7 to hit, reach 10 ft., one target. 10 () Bludgeoning damage, and the target is (escape DC 15). The scaladar has two claws, each of which can grapple one target.

Sting

Melee Weapon Attack +7 to hit, reach 10 ft., one target. 9 () Piercing damage plus 11 () Lightning damage.
Confirmation

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