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Monster

Scarecrow

Medium Construct · Chaotic Evil

Monster Manual Page 268
Armor Class 11
Hit Points 36 (8d8)
Speed Walk 30 ft.
CR 1
STR 11 +0
DEX 13 +1
CON 11 +0
INT 10 +0
WIS 10 +0
CHA 13 +1

Traits

False Appearance

While the scarecrow remains motionless, it is indistinguishable from an ordinary, inanimate scarecrow.

Actions

Multiattack

The scarecrow makes two claw attacks.

Claw

Melee Weapon Attack +3 to hit, reach 5 ft., one target. 6 () Slashing damage. If the target is a creature, it must succeed on a DC 11 Wisdom saving throw or be until the end of the scarecrow's next turn.

Terrifying Glare

The scarecrow targets one creature it can see within 30 feet of it. If the target can see the scarecrow, the target must succeed on a DC 11 Wisdom saving throw or be magically until the end of the scarecrow's next turn. The target is .
Confirmation

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