Armor Class
18
Scrapper
Large Construct · Unaligned
Hit Points
126 (12d10 + 60)
Speed
Walk 30 ft.
CR
8
Traits
Electrified Chassis
A creature that hits the scrapper with a melee attack while within 5 feet of it takes 19 () Lightning damage.
Actions
Multiattack
The scrapper makes two Spike Punch attacks. It can replace one of those with a Wires attack.
Spike Punch
Melee Weapon Attack +8 to hit, reach 5 ft., one target. 14 () Bludgeoning damage plus 5 () Piercing damage.
Wires
Melee Weapon Attack +8 to hit, reach 20 ft., one Large or smaller creature. The target has the condition (escape DC 16) and must succeed on a DC 16 Strength saving throw or be pulled into an unoccupied space within 5 feet of the scrapper and take 19 () Lightning damage. The scrapper can have only one creature in this way at a time.
Eye Beam Recharge 5
The scrapper shoots a magical beam from its extended eye at one creature it can see within 120 feet of itself. The target must make a DC 16 Dexterity saving throw, taking 44 () Force damage on a failed save, or half as much damage on a successful one.