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Monster

Scrapper

Large Construct · Unaligned

Miska's Missing Monsters Volume 1 Page 10
Armor Class 18
Hit Points 126 (12d10 + 60)
Speed Walk 30 ft.
CR 8
STR 20 +5
DEX 10 +0
CON 20 +5
INT 3 -4
WIS 10 +0
CHA 1 -5

Traits

Electrified Chassis

A creature that hits the scrapper with a melee attack while within 5 feet of it takes 19 () Lightning damage.

Actions

Multiattack

The scrapper makes two Spike Punch attacks. It can replace one of those with a Wires attack.

Spike Punch

Melee Weapon Attack +8 to hit, reach 5 ft., one target. 14 () Bludgeoning damage plus 5 () Piercing damage.

Wires

Melee Weapon Attack +8 to hit, reach 20 ft., one Large or smaller creature. The target has the condition (escape DC 16) and must succeed on a DC 16 Strength saving throw or be pulled into an unoccupied space within 5 feet of the scrapper and take 19 () Lightning damage. The scrapper can have only one creature in this way at a time.

Eye Beam Recharge 5

The scrapper shoots a magical beam from its extended eye at one creature it can see within 120 feet of itself. The target must make a DC 16 Dexterity saving throw, taking 44 () Force damage on a failed save, or half as much damage on a successful one.
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