Armor Class
17
Screaming Devilkin
Small Fey · Lawful Evil
Hit Points
18 (4d6 + 4)
Speed
Walk, Fly 40 ft.
CR
1
Traits
Agile Flier
Opportunity attacks against the screaming devilkin have disadvantage while it is flying.
Ceaseless Screaming
Any creature other than a screaming devilkin that starts its turn within 30 feet of one or more screaming devilkins and can hear it must make a DC 10
Wisdom saving throw. On a failure the creature is until the start of its next turn. On a success, the creature suffers no effect.
Wisdom saving throw. On a failure the creature is until the start of its next turn. On a success, the creature suffers no effect.
Stunted Legs
The screaming devilkin has disadvantage on attack rolls and all attack rolls made against it gain advantage while the devilkin isn't flying.
Actions
Barbed Tail
Melee Weapon Attack +5 to hit, reach 5 ft., one target. 5 () Piercing damage.