Armor Class
14
Sea Hag
Medium Fey · Chaotic Evil
Hit Points
52 (7d8 + 21)
Speed
Walk 30 ft., Swim 40 ft.
CR
2
Traits
Amphibious
The hag can breathe air and water.
Vile Appearance
WIS Save DC 11, any Beast or Humanoid that starts its turn within 30 feet of the hag and can see the hag's true form.
Failure: The target has the condition until the start of its next turn.
Success: The target is immune to this hag's Vile Appearance for 24 hours.
Failure: The target has the condition until the start of its next turn.
Success: The target is immune to this hag's Vile Appearance for 24 hours.
Actions
Claw
Melee Attack +5, reach 5 ft. 10 () Slashing damage.
Death Glare Recharge 5
WIS Save DC 11, one creature the hag can see within 30 feet.
Failure: If the target has 20 Hit Points or fewer, it drops to 0 Hit Points. Otherwise, the target takes 13 () Psychic damage.
Failure: If the target has 20 Hit Points or fewer, it drops to 0 Hit Points. Otherwise, the target takes 13 () Psychic damage.