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Monster

Sewer King

Medium Fiend · Lawful Evil

Monstrous Compendium Volume 4: Eldraine Creatures
Armor Class 13
Hit Points 52 (8d8 + 16)
Speed Walk 40 ft.
CR 2
STR 18 +4
DEX 13 +1
CON 14 +2
INT 8 -1
WIS 12 +1
CHA 11 +0

Traits

Beast Speech

The sewer king can comprehend and verbally communicate with any Beast.

Actions

Rancid Bite

Melee Weapon Attack +6 to hit, reach 5 ft., one target. 8 () Piercing damage plus 7 () Acid damage. If the target is a creature, it must succeed on a DC 12 Constitution saving throw or have the condition until the start of the sewer king's next turn.

Summon Swarm (1/Day)

The sewer king chitters and summons a swarm of rats to its aid. The swarm appears in an unoccupied space within 30 feet of the sewer king that the sewer king can see. It acts as the sewer king's ally, obeys the sewer king's commands, and takes its turn immediately after the sewer king's. The swarm remains until it dies, the sewer king dies, or until the sewer king dismisses it as an action.

Bonus Actions

Skitter

The sewer king moves up to its speed without provoking opportunity attacks.
Confirmation

Are you sure?