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Monster

Shadar-kai Gloom Weaver

Medium Humanoid · Neutral Evil

Mordenkainen Presents: Monsters of the Multiverse Page 213
Armor Class 14
Hit Points 104 (16d8 + 32)
Speed Walk 30 ft.
CR 9
STR 11 +0
DEX 18 +4
CON 14 +2
INT 15 +2
WIS 12 +1
CHA 18 +4

Traits

Burden of Time

Beasts and Humanoids (except elves) have disadvantage on saving throws while within 10 feet of the shadar-kai.

Fey Ancestry

The shadar-kai has advantage on saving throws against being , and magic can't put it to sleep.

Actions

Multiattack

The shadar-kai makes three Shadow Spear attacks. It can replace one attack with a use of Spellcasting.

Shadow Spear

Melee or Ranged Weapon Attack +8 to hit, reach 5 ft. or range 30/120, one target. 7 () Piercing damage plus 26 () Necrotic damage.
The spear magically returns to the shadar-kai's hand immediately after a ranged attack.

Reactions

Misty Escape Recharge 6

When the shadar-kai takes damage, it turns and teleports, along with any equipment it is wearing or carrying, up to 60 feet to an unoccupied space it can see. It remains until the start of its next turn or until it attacks or casts a spell.
Confirmation

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