Armor Class
16
Sheldon the Blueberry Dragon
Large Dragon · Neutral Good
Hit Points
142 (15d10 + 60)
Speed
Walk 30 ft., Fly 60 ft.
CR
7
Traits
Space Dweller
Sheldon can breathe normally in a vacuum.
Actions
Multiattack
Sheldon makes either two Bite attacks, two Blueberry Fling attacks, or one of each.
Bite
Melee Weapon Attack +7 to hit, reach 5 ft., one target. 7 () Piercing damage plus 4 () Psychic damage.
Blueberry Fling
Ranged Weapon Attack +7 to hit, range 30 ft., one creature. 11 () blueberry damage.
Jetstream Breath Recharge 5
Sheldon exhales a line of magical wind that is 60 feet long and 5 feet wide. Each creature in that area must make a DC 15 Strength saving throw. On a failed save, the creature takes 21 () Force damage, is pushed 15 feet away from Sheldon, and has the condition. On a successful save, the creature takes half as much damage only.
Bonus Actions
Wind Dash (2/Day)
Sheldon summons a powerful gust of wind and flies up to his speed. This movement doesn't provoke opportunity attacks. At the end of this movement, each creature within 5 feet of Sheldon must succeed on a DC 15 Strength saving throw or have the condition, as the wind bursts around Sheldon.