Armor Class
12, 15
Skeemo Weirdbottle
Small Humanoid · Lawful Evil
Hit Points
72 (16d6 + 16)
Speed
Walk 25 ft.
CR
6
Traits
Gnome Cunning
Skeemo has advantage on Intelligence, Wisdom, and Charisma saving throws against magic.
Actions
Dagger
Melee Weapon Attack +5 to hit, reach 5 ft., one target. 4 () Piercing damage. Or Ranged Weapon Attack: +5 to hit, range 20/60 ft., one target. 4 () Piercing damage.