Armor Class
11
Skeletal Alchemist
Medium Undead · Lawful Evil
Hit Points
32 (5d8 + 10)
Speed
Walk 30 ft.
CR
1/2
Traits
Magic Resistance
The skeletal alchemist has advantage on saving throws against spells and other magical effects.
Actions
Multiattack
The skeletal alchemist makes two Lob Acid attacks.
Claws
Melee Weapon Attack +3 to hit, reach 5 ft. one target. 4 () Slashing damage.
Lob Acid
Ranged Weapon Attack +3 to hit, range 30/120 ft., one target. 5 () Acid damage.