Armor Class
14
Skulk
Medium Humanoid · Chaotic Neutral
Hit Points
18 (4d8)
Speed
Walk 30 ft.
CR
1/2
Traits
Fallible Invisibility
The skulk is . This invisibility can be circumvented by three things:
list
The skulk appears as a drab, smooth-skinned humanoid if its reflection can be seen in a mirror or on another surface.
The skulk appears as a dim, translucent form in the light of a candle made of fat rendered from a corpse whose identity is unknown.
Humanoid children, aged 10 and under, can see through this invisibility.
list
The skulk appears as a drab, smooth-skinned humanoid if its reflection can be seen in a mirror or on another surface.
The skulk appears as a dim, translucent form in the light of a candle made of fat rendered from a corpse whose identity is unknown.
Humanoid children, aged 10 and under, can see through this invisibility.
Trackless
The skulk leaves no tracks to indicate where it has been or where it's headed.
Actions
Claws
Melee Weapon Attack +6 to hit, reach 5 ft., one target. 6 () Slashing damage. If the skulk has advantage on the attack roll, the target also takes 7 () Necrotic damage.