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Monster

Skylla

Medium Humanoid · Chaotic Evil

The Wild Beyond the Witchlight Page 220
Armor Class 10
Hit Points 39 (6d8 + 12)
Speed Walk 30 ft.
CR 2
STR 9 -1
DEX 11 +0
CON 14 +2
INT 12 +1
WIS 15 +2
CHA 17 +3

Traits

Special Equipment

Skylla carries an (see appendix A) with 10 charges. The staff regains expended charges daily at dawn. If its last charge is expended, roll a ; on a 1, the staff is destroyed.

Actions

Multiattack

Skylla makes two Eldritch Staff attacks. She can replace one of the attacks with a use of Spellcasting.

Eldritch Staff

Melee Weapon Attack +2 to hit, reach 5 ft., one target. 3 () Bludgeoning damage, or 4 () Bludgeoning damage when used with two hands, and Skylla can expend up to 3 of the staff's charges, dealing an extra 4 () Lightning damage for each expended charge.

Reactions

Eldritch Escape

When Skylla takes damage, she can expend 3 charges of her eldritch staff to turn and teleport, along with any equipment she's wearing or carrying, up to 60 feet to an unoccupied space she can see. She remains until the start of her next turn or until she attacks or casts a spell.
Confirmation

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