Armor Class
10
Skylla
Medium Humanoid · Chaotic Evil
Hit Points
39 (6d8 + 12)
Speed
Walk 30 ft.
CR
2
Traits
Special Equipment
Skylla carries an (see appendix A) with 10 charges. The staff regains expended charges daily at dawn. If its last charge is expended, roll a ; on a 1, the staff is destroyed.
Actions
Multiattack
Skylla makes two Eldritch Staff attacks. She can replace one of the attacks with a use of Spellcasting.
Eldritch Staff
Melee Weapon Attack +2 to hit, reach 5 ft., one target. 3 () Bludgeoning damage, or 4 () Bludgeoning damage when used with two hands, and Skylla can expend up to 3 of the staff's charges, dealing an extra 4 () Lightning damage for each expended charge.
Reactions
Eldritch Escape
When Skylla takes damage, she can expend 3 charges of her eldritch staff to turn and teleport, along with any equipment she's wearing or carrying, up to 60 feet to an unoccupied space she can see. She remains until the start of her next turn or until she attacks or casts a spell.