Armor Class
14
Spirit Statue Mascot
Medium Construct · Any Alignment
Hit Points
26 (4d8 + 8)
Speed
Walk 30 ft.
CR
1/4
Traits
Death Burst
When the spirit statue is reduced to 0 hit points, the statue crumbles, and the spirit returns to the afterlife in a burst of ghostly white flame. Each creature within 5 feet of it must succeed on a DC 12 Constitution saving throw or take 3 () Radiant damage.
Actions
Slam
Melee Weapon Attack +4 to hit, reach 5 ft., one target. 5 () Bludgeoning damage.
Counsel of the Past (2/Day)
The spirit statue touches one creature. Once within the next 10 minutes, that creature can roll a and add the number rolled to one ability check of its choice, immediately after rolling the .