Armor Class
17
Spirit Troll
Large Giant · Chaotic Evil
Hit Points
130 (20d10 + 20)
Speed
Walk 30 ft.
CR
11
Traits
Incorporeal Movement
The troll can move through other creatures and objects as if they were Difficult Terrain. It takes 5 () Force damage if it ends its turn inside an object.
Regeneration
The troll regains 10 hit points at the start of each of its turns. If the troll takes psychic or Force damage, this trait doesn't function at the start of the troll's next turn. The troll dies only if it starts its turn with 0 hit points and doesn't regenerate.
Actions
Multiattack
The troll makes one Bite attack and two Claw attacks.
Bite
Melee Weapon Attack +7 to hit, reach 5 ft., one creature. 19 () Psychic damage, and the target must succeed on a DC 15 Wisdom saving throw or be for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
Claws
Melee Weapon Attack +7 to hit, reach 5 ft., one creature. 19 () Psychic damage.