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Monster

Stirge

Tiny Beast · Unaligned

Monster Manual Page 284
Armor Class 14
Hit Points 2 (1d4)
Speed Walk 10 ft., Fly 40 ft.
CR 1/8
STR 4 -3
DEX 16 +3
CON 11 +0
INT 2 -4
WIS 8 -1
CHA 6 -2

Actions

Blood Drain

Melee Weapon Attack +5 to hit, reach 5 ft., one creature. 5 () Piercing damage, and the stirge attaches to the target. While attached, the stirge doesn't attack. Instead, at the start of each of the stirge's turns, the target loses 5 () hit points due to blood loss.
The stirge can detach itself by spending 5 feet of its movement. It does so after it drains 10 hit points of blood from the target or the target dies. A creature, including the target, can use its action to detach the stirge.
Confirmation

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