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Monster

Storm Giant

Huge Giant · Chaotic Good

Monster Manual Page 156
Armor Class 16
Hit Points 230 (20d12 + 100)
Speed Walk 50 ft., Swim 50 ft.
CR 13
STR 29 +9
DEX 14 +2
CON 20 +5
INT 16 +3
WIS 18 +4
CHA 18 +4

Traits

Amphibious

The giant can breathe air and water.

Actions

Multiattack

The giant makes two greatsword attacks.

Greatsword

Melee Weapon Attack +14 to hit, reach 10 ft., one target. 30 () Slashing damage.

Rock

Ranged Weapon Attack +14 to hit, range 60/240 ft., one target. 35 () Bludgeoning damage.

Lightning Strike Recharge 5

The giant hurls a magical lightning bolt at a point it can see within 500 feet of it. Each creature within 10 feet of that point must make a DC 17 Dexterity saving throw, taking 54 () Lightning damage on a failed save, or half as much damage on a successful one.
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