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Monster

Strongheart

Medium Humanoid · Lawful Good

The Wild Beyond the Witchlight Page 228
Armor Class 20
Hit Points 55 (10d8 + 10)
Speed Walk 30 ft.
CR 4
STR 15 +2
DEX 12 +1
CON 13 +1
INT 12 +1
WIS 13 +1
CHA 17 +3

Traits

Special Equipment

Strongheart wields , a sentient, lawful good longsword (see appendix A).

Actions

Multiattack

Strongheart makes three Steel attacks.

Steel

Melee Weapon Attack +6 to hit, reach 5 ft., one target. 8 () Slashing damage, or 9 () Slashing damage when used with two hands. Once on each of his turns, Strongheart can also cause the blade to gleam with holy light. If he does so, the target is until the start of Strongheart's next turn.

Revivify (Recharges at the Next Dawn)

While holding Steel, Strongheart casts .

Reactions

Protect Another

When a creature Strongheart can see attacks another creature that is within 5 feet of him, Strongheart can use his reaction to impose disadvantage on the attack roll, provided he is carrying a shield.
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