Armor Class
12
Swarm of Cranium Rats
Medium Beast · Lawful Evil
Hit Points
36 (8d8)
Speed
Walk 30 ft.
CR
5
Traits
Illumination
As a bonus action, the swarm can shed dim light from its brains in a 5-foot radius, increase the illumination to bright light in a 5 to 20-foot radius (and dim light for an additional number of feet equal to the chosen radius), or extinguish the light.
Swarm
The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a Tiny rat. The swarm can't regain hit points or gain temporary hit points.
Telepathic Shroud
The swarm is immune to any effect that would sense its emotions or read its thoughts. as well as to all divination spells.
Actions
Bites
Melee Weapon Attack +5 to hit, reach 0 ft., one target in the swarm's space. 14 () Piercing damage, or 7 () Piercing damage if the swarm has half of its hit points or fewer.