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Monster

Tarkanan Marauder

Small, Medium Humanoid · Chaotic Evil

Encounters from the Abyss Page 73
Armor Class 16
Hit Points 247 (26d8 + 130)
Speed Walk 40 ft.
CR 11
STR 15 +2
DEX 17 +3
CON 20 +5
INT 16 +3
WIS 15 +2
CHA 13 +1

Traits

Evasion

If the marauder is subjected to an effect that allows it to make a Dexterity saving throw to take only half damage, the marauder instead takes no damage if it succeeds on the save and only half as much damage if it fails. It can't use this trait if it has the condition.

Actions

Multiattack

The marauder makes three Aberrant Strike attacks.

Aberrant Strike

Melee Attack +7, reach 5 ft. 13 () Piercing damage, plus 21 () Force damage if the marauder had Advantage on the attack roll.

Bonus Actions

Tear Through Space

The marauder teleports to a space it can see within 30 feet, appearing in a dazzling flash. CON Save DC 17, each creature in a 5-foot Emanation [Area Of Effect] originating from the marauder when it appears.
Failure: The target has the condition until the end of the marauder's next turn.
Confirmation

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