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Monster

Tarrasque

Gargantuan Monstrosity · Unaligned

Monster Manual (2024) Page 305
Armor Class 25
Hit Points 697 (34d20 + 340)
Speed Walk 60 ft., Burrow 40 ft., Climb 60 ft.
CR 30
STR 30 +10
DEX 11 +0
CON 30 +10
INT 3 -4
WIS 11 +0
CHA 11 +0

Traits

Legendary Resistance (6/Day)

If the tarrasque fails a saving throw, it can choose to succeed instead.

Magic Resistance

The tarrasque has Advantage on saving throws against spells and other magical effects.

Reflective Carapace

If the tarrasque is targeted by a spell or a spell that requires a ranged attack roll, roll . On a 1-5, the tarrasque is unaffected. On a 6, the tarrasque is unaffected and reflects the spell, turning the caster into the target.

Siege Monster

The tarrasque deals double damage to objects and structures.

Actions

Multiattack

The tarrasque makes one Bite attack and three other attacks, using Claw or Tail in any combination.

Bite

Melee Attack +19, reach 15 ft. 36 () Piercing damage, and the target has the condition (escape DC 20). Until the grapple ends, the target has the condition and can't teleport.

Claw

Melee Attack +19, reach 15 ft. 28 () Slashing damage.

Tail

Melee Attack +19, reach 30 ft. 23 () Bludgeoning damage. If the target is a Huge or smaller creature, it has the condition.

Thunderous Bellow Recharge 5

CON Save DC 27, each creature and each object that isn't being worn or carried in a 150-foot Cone [Area Of Effect].
Failure: 78 () Thunder damage, and the target has the and conditions until the end of its next turn.
Success: Half damage only.

Bonus Actions

Swallow

STR Save DC 27, one Large or smaller creature by the tarrasque (it can have up to six creatures swallowed at a time).
Failure: The target is swallowed, and the condition ends. A swallowed creature has the and conditions and can't teleport, it has Cover against attacks and other effects outside the tarrasque, and it takes 56 () Acid damage at the start of each of the tarrasque's turns.
If the tarrasque takes 60 damage or more on a single turn from a creature inside it, the tarrasque must succeed on a DC 20 Constitution saving throw at the end of that turn or regurgitate all swallowed creatures, each of which falls in a space within 10 feet of the tarrasque and has the condition. If the tarrasque dies, any swallowed creature no longer has the condition and can escape from the corpse using 20 feet of movement, exiting .

Legendary Actions

Onslaught

The tarrasque moves up to half its Speed, and it makes one Claw or Tail attack.

World-Shaking Movement

The tarrasque moves up to its Speed. At the end of this movement, the tarrasque creates an instantaneous shock wave in a 60-foot Emanation [Area Of Effect] originating from itself. Creatures in that area lose and, if Medium or smaller, have the condition. The tarrasque can't take this action again until the start of its next turn.
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