Armor Class
13, 16
The Pudding King
Small Humanoid · Chaotic Evil
Hit Points
49 (9d6 + 18)
Speed
Walk 30 ft.
CR
4
Traits
Stone Camouflage
The Pudding King has advantage on Dexterity () checks made to hide in rocky terrain.
Gnome Cunning
The Pudding King has advantage on Intelligence, Wisdom, and Charisma saving throws against magic.
Insanity
The Pudding King has advantage on saving throws against being or .
Actions
War Pick
Melee Weapon Attack +3 to hit, reach 5 ft., one target. 4 () Piercing damage.
Change Shape
The Pudding King magically transforms into an Ooze, or back into his true form. He reverts to his true form if he dies. Any equipment he is wearing or carrying is absorbed by the new form. In ooze form, the Pudding King retains his alignment, hit points, Hit Dice, and Intelligence, Wisdom, and Charisma scores, as well as this action. His statistics and capabilities are otherwise replaced by those of the new form.
Create Green Slime (Recharges after a Long Rest)
The Pudding King creates a patch of green slime (see "Dungeon Hazards" in chapter 5 of the Dungeon Master's Guide). The slime appears on a section of wall, ceiling, or floor within 30 feet of the Pudding King.