Armor Class
13
Thought Spy
Medium Humanoid · Neutral Evil
Hit Points
27 (6d8)
Speed
Walk 30 ft.
CR
1
Traits
Cunning Action
On each of its turns, the thought spy can use a bonus action to take the , , or action.
Actions
Multiattack
The thought spy makes two melee attacks, or it makes three ranged attacks with its daggers.
Dagger
Melee or Ranged Weapon Attack +4 to hit, reach 5 ft. or range 20/60 ft., one target. 4 () Piercing damage.
Rapier
Melee Weapon Attack +4 to hit, reach 5 ft., one target. 6 () Piercing damage.