Armor Class
12
Thousand Teeth
Large Monstrosity · Neutral Evil
Hit Points
93 (11d10 + 33)
Speed
Walk 30 ft., Swim 50 ft.
CR
6
Traits
Hold Breath
Thousand Teeth can hold its breath for 30 minutes.
Legendary Resistance (2/Day)
If Thousand Teeth fails a saving throw, it can choose to succeed instead.
Actions
Multiattack
Thousand Teeth makes two attacks: one with its bite and one with its tail.
Bite
Melee Weapon Attack +7 to hit, reach 5 ft., one target. 15 () Piercing damage.
Tail
Melee Weapon Attack +7 to hit, reach 10 ft., one target. 8 () Bludgeoning damage. If the target is a creature, it must succeed on a DC 15 Strength saving throw or be knocked .
Legendary Actions
Detect
Thousand Teeth makes a Wisdom () check.
Lunge
Thousand Teeth moves up to half its speed.
Bite (Costs 2 Actions)
Thousand Teeth makes a bite attack.