Armor Class
13
Thrakkus
Medium Humanoid · Chaotic Evil
Hit Points
67 (9d8 + 27)
Speed
Walk 30 ft.
CR
2
Traits
Reckless
At the start of his turn, Thrakkus can gain advantage on all melee weapon attack rolls during that turn, but attack rolls against him have advantage until the start of his next turn.
Actions
Greataxe
Melee Weapon Attack +5 to hit, reach 5 ft., one target. 9 () Slashing damage.
Breath Weapon (1/Day)
Thrakkus can use his action to exhale a 15-foot cone of fire. Each creature in the cone must make a DC 13 Dexterity saving throw, taking 6 () Fire damage on a failed save, or half as much damage on a successful one.