← Thousand Teeth All Monsters Three Earrings →
Monster

Thrakkus

Medium Humanoid · Chaotic Evil

Waterdeep: Dragon Heist Page 89
Armor Class 13
Hit Points 67 (9d8 + 27)
Speed Walk 30 ft.
CR 2
STR 16 +3
DEX 12 +1
CON 17 +3
INT 9 -1
WIS 11 +0
CHA 9 -1

Traits

Reckless

At the start of his turn, Thrakkus can gain advantage on all melee weapon attack rolls during that turn, but attack rolls against him have advantage until the start of his next turn.

Actions

Greataxe

Melee Weapon Attack +5 to hit, reach 5 ft., one target. 9 () Slashing damage.

Breath Weapon (1/Day)

Thrakkus can use his action to exhale a 15-foot cone of fire. Each creature in the cone must make a DC 13 Dexterity saving throw, taking 6 () Fire damage on a failed save, or half as much damage on a successful one.
Confirmation

Are you sure?