Armor Class
15
Tlincalli
Large Monstrosity · Neutral Evil
Hit Points
85 (10d10 + 30)
Speed
Walk 40 ft.
CR
5
Actions
Multiattack
The tlincalli makes two attacks: one with its longsword or spiked chain, and one with its sting.
Longsword
Melee Weapon Attack +6 to hit, reach 5 ft., one target. 7 () Slashing damage, or 8 () Slashing damage if used with two hands.
Spiked Chain
Melee Weapon Attack +6 to hit, reach 10 ft., one target. 6 () Piercing damage, and the target is (escape DC 11) if it is a Large or smaller creature. Until this grapple ends, the target is , and the tlincalli can't use the spiked chain against another target.
Sting
Melee Weapon Attack +6 to hit, reach 5 ft., one creature. 6 () Piercing damage plus 14 () Poison damage, and the target must succeed on a DC 14 Constitution saving throw or be for 1 minute. If it fails the saving throw by 5 or more, the target is also while . The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.