← Tooth-N-Claw All Monsters Topaz Greatwyrm →
Monster

Topaz Dragon Wyrmling

Medium Dragon · Chaotic Neutral

Fizban's Treasury of Dragons Page 223
Armor Class 16
Hit Points 33 (6d8 + 6)
Speed Walk 30 ft., Fly 60 ft., Swim 30 ft.
CR 2
STR 15 +2
DEX 12 +1
CON 13 +1
INT 14 +2
WIS 13 +1
CHA 14 +2

Traits

Amphibious

The dragon can breathe both air and water.

Actions

Bite

Melee Weapon Attack +4 to hit, reach 5 ft., one target. 7 () Piercing damage plus 2 () Necrotic damage.

Desiccating Breath Recharge 5

The dragon exhales yellowish necrotic energy in a 15-foot cone. Each creature in that area must make a DC 11 Constitution saving throw. On a failed save, the creature takes 21 () Necrotic damage and is weakened until the end of its next turn. A weakened creature has disadvantage on Strength-based ability checks and Strength saving throws, and the creature's weapon attacks that rely on Strength deal half damage. On a successful save, the creature takes half as much damage and isn't weakened.
Confirmation

Are you sure?