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Monster

Viconia DeVir

Medium Humanoid · Neutral Evil

Minsc and Boo's Journal of Villainy Page 126
Armor Class 21
Hit Points 135 (30d8)
Speed Walk 30 ft.
CR 13
STR 25 +7
DEX 14 +2
CON 10 +0
INT 14 +2
WIS 20 +5
CHA 14 +2

Traits

Fey Ancestry

Viconia has advantage on saving throws against being , and magic can't put Viconia to sleep.

Living Shadow

While in dim light or darkness, Viconia has resistance to damage that isn't force, psychic, or radiant.

Special Equipment

Viconia wears a (fire) and a and wields a . Without the belt, her strength is 12 and her speed is reduced to 20 ft.

Sunlight Sensitivity

While in sunlight, Viconia has disadvantage on attack rolls, as well as on Wisdom () checks that rely on sight.

Actions

Multiattack

Viconia attacks twice with her Magic Mace and uses her Spellcasting action.

Magic Mace

Melee Weapon Attack +15 to hit, reach 5 ft., one target. 13 () Bludgeoning damage plus 9 () Necrotic damage.

Sacred Cleansing Recharge 4

Each creature in a 10-foot-radius, 40-foot-high cylinder centered on a point within 60 feet must make a DC 18 Dexterity saving throw. A creature takes 28 () Fire damage plus 28 () Radiant damage on a failed save, or half as much damage on a successful one.
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