Armor Class
18
Warden Archon
Large Celestial · Lawful Good
Hit Points
136 (16d10 + 48)
Speed
Walk 30 ft., Climb 30 ft.
CR
8
Traits
Aura of Menace
As long as the archon doesn't have the condition, each creature of the archon's choice that starts its turn within 20 feet of the archon must make a DC 15 Wisdom saving throw. On a failed save, the creature has the condition until the start of its next turn. On a successful save, the creature is immune to all archons' Aura of Menace for 24 hours.
Eternal Vigil
The archon can't be surprised. Moreover, it knows when any creature uses a portal it is assigned to guard.
Actions
Multiattack
The archon makes two Claw attacks and one Tracker's Bite attack.
Claw
Melee Weapon Attack +8 to hit, reach 10 ft., one target. 12 () Slashing damage. If the target is a Medium or smaller creature, the target has the condition (escape DC 18). The archon can have only one creature in this way at a time.
Tracker's Bite
Melee Weapon Attack +8 to hit, reach 5 ft., one target. 15 () Piercing damage. If the target is a creature, for the next 24 hours, the archon knows the distance and direction to the target while they are both on the same plane of existence.
Teleport
The archon teleports, along with any equipment it is wearing or carrying, to an unoccupied space it can see within 120 feet of itself.