Armor Class
18
War Priest
Medium Humanoid · Any Alignment
Hit Points
117 (18d8 + 36)
Speed
Walk 30 ft.
CR
9
Actions
Multiattack
The war priest makes two Maul attacks, and it uses Holy Fire.
Maul
Melee Weapon Attack +7 to hit, reach 5 ft., one target. 10 () Bludgeoning damage plus 10 () Radiant damage.
Holy Fire
The war priest targets one creature it can see within 60 feet of it. The target must make a DC 15 Wisdom saving throw. On a failed save, the target takes 12 () Radiant damage, and it is until the start of the war priest's next turn. On a successful save, the target takes half as much damage and isn't .
Bonus Actions
Healing Light Recharge 4
The war priest or one creature of its choice within 60 feet of it regains 12 () hit points.