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Monster

Warlock of the Fiend

Medium Humanoid · Any Alignment

Mordenkainen Presents: Monsters of the Multiverse Page 255
Armor Class 13, 16
Hit Points 78 (12d8 + 24)
Speed Walk 30 ft.
CR 7
STR 10 +0
DEX 16 +3
CON 15 +2
INT 12 +1
WIS 12 +1
CHA 18 +4

Traits

Dark One's Own Luck (Recharges after a Short or Long Rest)

When the warlock makes an ability check or saving throw, it can add a to the roll. It can do this after the roll is made but before any of the roll's effects occur.

Actions

Multiattack

The warlock makes three Scimitar attacks.

Scimitar

Melee Weapon Attack +6 to hit, reach 5 ft., one target. 6 () Slashing damage plus 14 () Fire damage.

Hellfire

Green flame explodes in a 10-foot-radius sphere centered on a point within 120 feet of the warlock. Each creature in that area must make a DC 15 Dexterity saving throw, taking 16 () Fire damage and 11 () Necrotic damage on a failed save, or half as much damage on a successful one.

Reactions

Fiendish Rebuke (3/Day)

In response to being damaged by a visible creature within 60 feet of it, the warlock forces that creature to make a DC 15 Constitution saving throw, taking 22 () Necrotic damage on a failed save, or half as much damage on a successful one.
Confirmation

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