← Warlock of the Great Old One All Monsters Warrior →
Monster

Warlord

Medium Humanoid · Any Alignment

Volo's Guide to Monsters Page 220
Armor Class 18
Hit Points 229 (27d8 + 108)
Speed Walk 30 ft.
CR 12
STR 20 +5
DEX 16 +3
CON 18 +4
INT 12 +1
WIS 12 +1
CHA 18 +4

Traits

Indomitable (3/Day)

The warlord can reroll a saving throw it fails. It must use the new roll.

Survivor

The warlord regains 10 hit points at the start of its turn if it has at least 1 hit point but fewer hit points than half its hit point maximum.

Actions

Multiattack

The warlord makes two weapon attacks.

Greatsword

Melee Weapon Attack +9 to hit, reach 5 ft., one target. 12 () Slashing damage.

Shortbow

Ranged Weapon Attack +7 to hit, range 80/320 ft., one target. 6 () Piercing damage.

Legendary Actions

Weapon Attack

The warlord makes a weapon attack.

Command Ally

The warlord targets one ally it can see within 30 feet of it. If the target can see and hear the warlord, the target can make one weapon attack as a reaction and gains advantage on the attack roll.

Frighten Foe (Costs 2 Actions)

The warlord targets one enemy it can see within 30 feet of it. If the target can see and hear it, the target must succeed on a DC 16 Wisdom saving throw or be until the end of warlord's next turn.
Confirmation

Are you sure?