Armor Class
15
Werebear
Small, Medium Monstrosity · Neutral Good
Hit Points
135 (18d8 + 54)
Speed
Walk 30 ft., Alternate, Climb 30 ft. ((bear form only))
CR
5
Actions
Multiattack
The werebear makes two attacks, using Handaxe or Rend in any combination. It can replace one attack with a Bite attack.
Bite (Bear or Hybrid Form Only)
Melee Attack +7, reach 5 ft. 17 () Piercing damage. If the target is a Humanoid, it is subjected to the following effect. CON Save DC 14.
Failure: The target is cursed. If the cursed target drops to 0 Hit Points, it instead becomes a Werebear under the DM's control and has 10 Hit Points.
Success: The target is immune to this werebear's curse for 24 hours.
Failure: The target is cursed. If the cursed target drops to 0 Hit Points, it instead becomes a Werebear under the DM's control and has 10 Hit Points.
Success: The target is immune to this werebear's curse for 24 hours.
Handaxe (Humanoid or Hybrid Form Only)
Melee or Ranged Attack +7, reach 5 ft or range 20/60 ft. 14 () Slashing damage.
Rend (Bear or Hybrid Form Only)
Melee Attack +7, reach 5 ft. 13 () Slashing damage.
Bonus Actions
Shape-Shift
The werebear shape-shifts into a Large bear-humanoid hybrid form or a Large bear, or it returns to its true humanoid form. Its game statistics, other than its size, are the same in each form. Any equipment it is wearing or carrying isn't transformed.