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Monster

Wererat

Small, Medium Monstrosity · Lawful Evil

Monster Manual (2024) Page 325
Armor Class 13
Hit Points 60 (11d8 + 11)
Speed Walk 30 ft., Climb 30 ft.
CR 2
STR 10 +0
DEX 16 +3
CON 12 +1
INT 11 +0
WIS 10 +0
CHA 8 -1

Actions

Multiattack

The wererat makes two attacks, using Scratch or Hand Crossbow in any combination. It can replace one attack with a Bite attack.

Bite (Rat or Hybrid Form Only)

Melee Attack +5, reach 5 ft. 8 () Piercing damage. If the target is a Humanoid, it is subjected to the following effect. CON Save DC 11.
Failure: The target is cursed. If the cursed target drops to 0 Hit Points, it instead becomes a Wererat under the DM's control and has 10 Hit Points.
Success: The target is immune to this wererat's curse for 24 hours.

Scratch

Melee Attack +5, reach 5 ft. 6 () Slashing damage.

Hand Crossbow (Humanoid or Hybrid Form Only)

Ranged Attack +5, range 30/120 ft. 6 () Piercing damage.

Bonus Actions

Shape-Shift

The wererat shape-shifts into a Medium rat-humanoid hybrid or a Small rat, or it returns to its true humanoid form. Its game statistics, other than its size, are the same in each form. Any equipment it is wearing or carrying isn't transformed.
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