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Monster

Xvart

Small Humanoid · Chaotic Evil

Volo's Guide to Monsters Page 200
Armor Class 13
Hit Points 7 (2d6)
Speed Walk 30 ft.
CR 1/8
STR 8 -1
DEX 14 +2
CON 10 +0
INT 8 -1
WIS 7 -2
CHA 7 -2

Traits

Low Cunning

The xvart can take the action as a bonus action on each of its turns.

Overbearing Pack

The xvart has advantage on Strength () checks to shove a creature if at least one of the xvart's allies is within 5 feet of the target and the ally isn't .

Raxivort's Tongue

The xvart can communicate with ordinary bats and rats, as well as giant bats and giant rats.

Actions

Shortsword

Melee Weapon Attack +4 to hit, reach 5 ft., one target. 5 () Piercing damage.

Sling

Ranged Weapon Attack +4 to hit, range 30/120 ft., one target. 4 () Bludgeoning damage.
Confirmation

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