Armor Class
16
Young Deep Dragon
Large Dragon · Neutral Evil
Hit Points
93 (11d10 + 33)
Speed
Walk 40 ft., Burrow 20 ft., Fly 80 ft., Swim 40 ft.
CR
5
Actions
Multiattack
The dragon makes one Bite attack and two Claw attacks.
Bite
Melee Weapon Attack +7 to hit, reach 10 ft., one target. 9 () Piercing damage plus 3 () Poison damage.
Claw
Melee Weapon Attack +7 to hit, reach 5 ft., one target. 7 () Slashing damage.
Nightmare Breath Recharge 5
The dragon exhales a cloud of spores in a 30-foot cone. Each creature in that area must make a DC 14 Wisdom saving throw. On a failed save, the creature takes 22 () Psychic damage, and it is of the dragon for 1 minute. On a successful save, the creature takes half as much damage with no additional effects. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.