Armor Class
16
Yuan-ti Anathema
Huge Monstrosity · Neutral Evil
Hit Points
189 (18d12 + 72)
Speed
Walk 40 ft., Climb 30 ft., Swim 30 ft.
CR
12
Traits
Magic Resistance
The anathema has advantage on saving throws against spells and other magical effects.
Ophidiophobia Aura
Any creature of the anathema's choice, other than a snake or a yuan-ti, that starts its turn within 30 feet of the anathema and can see or hear it must succeed on a DC 17 Wisdom saving throw or become of snakes and yuan-ti. A target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a target's saving throw is successful or the effect ends for it, the target is immune to this aura for the next 24 hours.
Shapechanger
The anathema can use its action to polymorph into a Huge giant constrictor snake, or back into its true form. its statistics are the same in each form. Any equipment it is wearing or carrying isn't transformed.
Six Heads
The anathema has advantage on Wisdom () checks and on saving throws against being . , , , , or knocked .
Actions
Multiattack (Anathema Form Only)
The anathema makes two claw attacks, one constrict attack, and one Flurry of Bites attack.
Claw (Anathema Form Only)
Melee Weapon Attack +10 to hit, reach 10 ft., one target. 13 () Slashing damage.
Constrict
Melee Weapon Attack +10 to hit, reach 15 ft., one Large or smaller creature. 16 () Bludgeoning damage plus 7 () Acid damage, and the target is (escape DC 16). Until this grapple ends, the target is and takes 16 () Bludgeoning damage plus 7 () Acid damage at the start of each of its turns, and the anathema can't constrict another target.
Flurry of Bites
Melee Weapon Attack +10 to hit, reach 10 ft., one creature. 27 () Piercing damage plus 14 () Poison damage.