Armor Class
8
Zombie
Medium Undead · Neutral Evil
Hit Points
15 (2d8 + 6)
Speed
Walk 20 ft.
CR
1/4
Traits
Undead Fortitude
If damage reduces the zombie to 0 Hit Points, it makes a Constitution saving throw (DC 5 plus the damage taken) unless the damage is Radiant or from a Critical Hit. On a successful save, the zombie drops to 1 Hit Points instead.
Actions
Slam
Melee Attack +3, reach 5 ft. 5 () Bludgeoning damage.