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Psionic

Crown of Despair

Psionic Discipline · Avatar

UATHEMYSTICCLASS Page 12
Type Psionic Discipline
Mystic Order Avatar
Modes 4

Description

You have learned to harvest seeds of despair in a creature's psyche, wracking it with self-doubt and inaction.

Psychic Focus

While focused on this discipline, you have advantage on Charisma () checks.

Psionic Modes

Crowned in Sorrow

1–7 psi

As an action, one creature you can see within 60 feet of you must make a Charisma saving throw. On a failed save, it takes Psychic damage per psi point spent, and it can't take reactions until the start of its next turn. On a successful save, it takes half as much damage.

Call to Inaction

2 psi Concentration · 10 min

If you spend 1 minute conversing with a creature, you can attempt to seed it with overwhelming ennui. At the end of the minute, you can use an action to force the creature to make a Wisdom saving throw. The save automatically succeeds if the target is immune to being . On a failed save, it sits and is until your ends. This effect immediately ends if the target or any ally it can see is attacked or takes damage. On a successful save, the creature is unaffected and has no inkling of your attempt to bend its will.

Visions of Despair

3 psi

As an action, you force one creature you can see within 60 feet of you to make a Charisma saving throw. On a failed save, it takes Psychic damage, and its speed is reduced to 0 until the end of its next turn. On a successful save, it takes half as much damage. You can increase the damage by per additional psi point spent on it.

Dolorous Mind

5 psi Concentration · 1 min

As an action, you choose one creature you can see within 60 feet of you. It must succeed on a Charisma saving throw, or it is and has a speed of 0 until your ends. It can repeat this saving throw at the end of each of its turns, ending the effect on itself on a success.

Confirmation

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